AI Insights · Timothy · April 2023
Top 5 Racing Games on Android in Europe, Q1 2023
Explore the performance of the top 5 racing games on Android in Europe for Q1 2023, highlighting weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 racing games on Android in Europe showcased varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Race Master 3D - Car Racing, published by SayGames Ltd, experienced fluctuations in weekly downloads, starting at 402K in late December and dropping to 210K by the end of February, before rising again to 302K at the end of March. Revenue saw a peak of approximately $5.3K in the last week of December, with a gradual decline to $3.5K by late March. Weekly active users varied, starting at 2.2M and dropping to 1.6M in late February, then recovering to 1.8M by the end of March.
Bridge Race by Supersonic Studios LTD showed a significant increase in weekly revenue, climbing from $258 in late December to $603 by the end of March. Downloads saw a peak of 401K in mid-February, but dropped to 168K by the end of March. Active users also followed a similar trend, starting at 915K, peaking at 971K in mid-February, and declining to 651K by the end of March.
Car Race 3D: Car Racing from Zego Studio had a steady revenue stream, starting at $285 in late December and ending at $244 by the end of March. Weekly downloads showed a notable drop from 211K at the end of January to 147K by the end of March. Active users started at 505K, peaked at 570K in early February, and decreased to 362K by the end of March.
aquapark.io by VOODOO had modest revenue, starting at $147 in late December and ending at $79 by the end of March. Downloads fluctuated, with a peak of 221K in early February and a decline to 128K by the end of March. Active users started at 941K, peaked at 1.2M in early February, and ended at 821K by the end of March.
Need for Speed™ No Limits by Electronic Arts saw a peak in revenue of $77K in late January, gradually declining to $46K by the end of March. Downloads showed a peak of 263K in late January, settling at 102K by the end of March. Active users started at 650K, peaked at 857K in late January, and ended at 525K by the end of March.
For more detailed insights and data, visit Sensor Tower.